![]() That "research phase" of coming up with Airplane Mode, if you want to call it that, got to a point where Auji and the other developers at Bacronym had to start leaving things out. "Yet when you ask them to share experiences or their opinions on flying, they almost always have a lot to say, in fact, way more than we could possibly hope to include in the game." ![]() ![]() "Sometimes people find it difficult to understand why anyone would make a game about something so banal," Auji says. That authenticity can be random in nature, hitting players with delays or even the dreaded crying baby. This means that upon loading up either of Airplane Mode's routes-a two-hour jaunt from New York's JFK to Halifax, Nova Scotia, or a six-hour journey from JFK to Reykjavik-players embark on a flight that aims for a particular kind of authenticity. Our goal was to design this standardized flight and then layer it with delights, annoyances and idiosyncrasies that the frequent flyer will surely find relatable." "The unsung aspiration for any airline is a standardized flight, free of event. "If you fly enough, you notice that while all airlines are different, a large part of the commercial flight experience is largely predictable," Auji tells USgamer. Airplane Mode, Auji's simulator being released through AMC Games later this month, is all about evoking the feel of how humans have turned flying at 30,000 feet into something utterly unremarkable. Neither a terribly stimulating or pedestrian experience, the humdrum coach flight can still carry a unique allure.ĭeveloper Hosni Auji has probably considered the nuances of the average air travel experience as much, if not more, than any employee at an airline paid to ponder such things. While the occasional wailing baby or rude recliner might spoil any flight, the hours spent with a neck pillow, in-flight entertainment, and complimentary wafer cookies come as a comfort to a certain kind of person. Some people trip over themselves at any opportunity to tell their air travel horror stories, but there are also those who love the passenger experience.
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